Worked as Lead Audio Engineer on areas related to dialogue on the following titles:
Star Wars Battlefront Premium (Outer Rim, Bespin, Death Star, Rogue One, X-Wing VR Mission)
Star Wars Battlefront
Battlefield Hardline Premium (Criminal Activity, Robbery, Getaway, Betrayal)
Battlefield 4 Premium (China Rising, Second Assault, Naval Strike, Dragon's Teeth, Final Stand)
Crysis 3 - Downloadable Content
Medal of Honor Warfighter
Battlefield 3 Premium (Back to Karkand, Close Quarters, Armored Kill, Aftermath, End Game)
The Sims Medieval
Mass Effect 2 - Downloadable Content
Mass Effect 2
Burnout Paradise - Downloadable Content
Medal of Honor Heroes II
NBA Live 08
Lord of the Rings: Battle for the Middle Earth II - The Rise of the Witch King
Lord of the Rings: Battle for the Middle Earth II
Lord of the Rings: Battle for the Middle Earth (Russian)
Collaborated on the projects below providing support on additional tasks related to dialogue, namely recording consultancy, editing, post-production, mastering and integration:
Army of Two: The Devil's Cartel
Alice: Madness Returns
Dragon Age 2
Medal of Honor 2010
EA Sports Active 2.0
Dragon Age Origins - Leliana's Song
NBA Live 09
NBA Live 10
Army of Two
Medal of Honor Airborne
Harry Potter & The Order of the Phoenix
C&C3: Tiberium Wars
UEFA Champions League 07
Harry Potter & the Goblet of Fire
Collaborated crafting original custom recordings on the following projects:
Recorded Mediterranean Sea & Pacific Ocean ambiences for DICE's audio team during BattleField 4.
Directed and recorded Walla for their use by Danger Close Games on MOH Warfighter.
Captured train station and hospital ambiences for their use by Danger Close Games on MOH Warfighter.
Carried out fireworks recordings used by DICE’s audio team on BattleField 3.
Crowd recordings carried out for their use by EAC’s audio team for FIFA09 and NBA Live 10.
Worked on the Spanish versions for the following titles:IceWind Dale II - Dialogue Editor